The Tempest the Graphic Novel: Original Text
Gary Erskine (Other) Nigel Dobbyn (Other)
& 3 more
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DescriptionCast onto the waters by his power-hungry brother Antonio, Prospero, the Duke of Milan, has been living on a distant island for a dozen years along with his daughter Miranda. In his years of banishment, Prospero has developed strong magical powers -- powers that not only allow him to deduce that Antonio is on a nearby ship, but to cause the ship to run aground. At long last, Prospero has a chance to get revenge on those who have wronged him. But, will he also ruin Miranda's chance for happiness? The Tempest is considered by many critics to be Shakespeare's crowning glory. This full-color graphic novel presents the sparkling romantic comedy just as Shakespeare intended: in its original and unabridged format, and in its original setting. As with the other titles in this well-received series, it encourages readers to discover classical literature while staying true to Shakespeare's vision. Also available are a Plain Text version, translated into modern U.S. English, and a Quick Text version, with less dialogue for a fast-paced read.
November 24, 2009
6.5 X 9.6 X 0.5 inches | 0.85 pounds
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About the Author
Gary Erskine has worked in the comic industry for near thirty years for MARVEL, DC Comics, Vertigo, Dark Horse Comics, IMAGE, IDW and other companies with writers Mark Millar, Warren Ellis, Garth Ennis, James Robinson and Grant Morrison on books including The Unwritten, Hellblazer, War Stories, The Massive with Brian Wood, and Grindhouse with Alex De Campi, with characters as diverse as Judge Dredd, Starman, John Constantine, Dan Dare and Captain America. He has also contributed to licenses including Star Wars, Star Trek, Doctor Who, Transformers and Terminator. He mentors film students on storyboarding, teaches workshops at schools and libraries and is currently writing and publishing Roller Grrrls. Future work includes Incendiary.US and Zachariah Gunn: Dakota. Gary has also provided storyboards and concept design work for the games and film industry and also works commercially with clients including D'Agostini, SONY, EA Games COLORS, Team GB British Cycling, J League and the Joshua Agency. He has also contributed a short story, The Final Piece of Me, to the successful Metal Made Flesh series for Subversive Comics with writer Cy Dethan. Recent work includes the companion graphic novel to the Frontlines series of sci-fi novels by Marko Kloos, written by Ivan Brandon for Jet City Comics with colour by regular collaborator Yel Zamor. Gary also hosts character design workshops for schools and teaches storyboards for the Royal Conservatoire of Scotland and more recently provided workshops for the Prince's Trust. Gary lives near St. Andrews with his wife Mhairi and cats, Meg and Mog.
John Brady McDonald is a Nehiyawak-Metis writer, artist, historian, musician, playwright, actor and activist born and raised in Prince Albert, Saskatchewan. He is from the Muskeg Lake Cree Nation and the Mistawasis Nehiyawak. He is the author of several books, and his written works have been published and presented around the globe. He is also an acclaimed public speaker, who has presented in venues across the globe, such as the Anskohk Aboriginal Literature Festival, the Black Hills Seminars on Reclaiming Youth, the Appalachian Mountain Seminars, the Edmonton and Fort McMurray Literary Festival, the Eden Mills Writers' Festival and at the Ottawa International Writers Festival. A noted polymath, John lives in Northern Saskatchewan.