The Computer Always Wins bookcover

The Computer Always Wins

A Playful Introduction to Algorithms through Puzzles and Strategy Games
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Description

An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.

In The Computer Always Wins, Elliot Lichtman will teach you some of computer science’s most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors. Finish the book, and you’ll come away with not only a deeper understanding of these foundational programming techniques but also a new appreciation for the amazing feats that can be accomplished using simple, readable code.

Product Details

PublisherThe MIT Press
Publish DateApril 29, 2025
Pages200
LanguageEnglish
TypeBook iconPaperback / softback
EAN/UPC9780262551694
Dimensions9.0 X 6.0 X 0.5 inches | 0.7 pounds

About the Author

Elliot Lichtman started teaching online classes in computer science when he was a freshman in high school. Small classes quickly grew into a series of larger and longer offerings, and from those, this book was born. Elliot is currently a sophomore at Yale University.

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