Pass Go and Collect $200: The Real Story of How Monopoly Was Invented

(Author) (Illustrator)
Available

Product Details

Price
$18.99  $17.66
Publisher
Henry Holt & Company
Publish Date
Pages
40
Dimensions
9.5 X 11.31 X 0.44 inches | 1.05 pounds
Language
English
Type
Hardcover
EAN/UPC
9781627791687

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About the Author

Tanya Lee Stone is an award-winning author of books for kids and teens. Stone went to performing arts high school in New Haven, CT and went on to major in English at Oberlin College and study voice at Oberlin Conservatory. After graduation she moved to New York and became an editor. Stone was an editor for more than a dozen years and has a masters degree in science education. She teaches writing for children at Champlain College.

Steven Salerno has illustrated many popular picture books for children, including Brothers at Bat and The Fantastic Ferris Wheel (Holt). A graduate of Parsons School of Design, where he studied under famed author/illustrator Maurice Sendak, Steven's illustrations appear in the New York Times as well as magazines, advertising campaigns, product packaging, and retail interiors. He lives and works in New York City. www.stevensalerno.com

Reviews

A Kirkus Best Book of the Year
An ALSC Notable Book
An NCTE Orbus Pictus Honor Book
An NCSS Notable Social Studies Trade Book for Young People
A Texas Bluebonnet List Selection
A Chicago Public Library Best Book of the Year
An Amazon Best Book of the Month
A CCBC Choice Title
An ALSC Notable Title
A Pennsylvania Young Readers Award Nominee

"A real winner."--The Horn Book

"Salerno's soft, dynamic full-bleed illustrations reflect yet move beyond the aesthetics of the game and time period, making every page compelling and fresh . . . Stone delivers a winner."--Kirkus Reviews, starred review

"Readers are treated to a colorful historical account of a well-known board game, and the socioeconomic factors that affected its development. Salerno's vivid illustrations are kinetic and play upon the most exciting elements of the story. Highly recommended for nonfiction collections ."--School Library Journal, starred review

"A brisk narrative pace propels the story . . . Salerno's lively, mixed-media illustrations carry the action forward."--Publishers Weekly

"Stone personalizes this story by asking readers to consider instances when they've made changes to a game's original rules. . . Salerno's bold illustrations heighten the drama surrounding Monopoly's development and include glimpses of early versions of the game."--Booklist

"Stone is a deft hand at balancing historical absurdities with important social themes, and here her picture book format invites middle-grade readers to benefit from a lesson in entrepreneurship, even as they enjoy amassing trivia surrounding a familiar game. Salerno's retro illustrations recreate the milieu."--The Bulletin