If you are determined to encourage creativity and provide a collaborative environment that will bring out the best in people, you will want this book by your side at all times. --Bill Moggridge
, Director of the Smithsonian's Cooper-Hewitt National Design Museum
Make Space is an articulate account about the importance of space; how we think about it, build it and thrive in it.
--James P. Hackett, President and CEO, Steelcase
An inspiring guidebook filled with ways to alter space to fuel creative work and foster collaboration.
Based on the work at the Stanford University d.school and its Environments Collaborative Initiative, Make Space is a tool that shows how space can be intentionally manipulated to ignite creativity. Appropriate for designers charged with creating new spaces or anyone interested in revamping an existing space, this guide offers novel and non-obvious strategies for changing surroundings specifically to enhance the ways in which teams and individuals communicate, work, play--and innovate.
Tools--tips on how to build everything from furniture, to wall treatments, and rigging
Situations--scenarios, and layouts for sparking creative activities
Insights--bite-sized lessons designed to shortcut your learning curve
Space Studies--candid stories with lessons on creating spaces for making, learning, imagining, and connecting
Design Template--a framework for understanding, planning, and building collaborative environments
Make Space is a new and dynamic resource for activating creativity, communication and innovation across institutions, corporations, teams, and schools alike. Filled with tips and instructions that can be approached from a wide variety of angles, Make Space is a ready resource for empowering anyone to take control of an environment.
"If you are determined to encourage creativity and provide a collaborative environment that will bring out the best in people, you will want this book by your side at all times. You can browse it for tools to enhance teamwork, configurations to enable activities, insights about communal behaviors, design templates and first person stories. The way we design our spaces can help us or hinder us, inspire new ideas or stifle them, make it easier to work together or set us apart. Discover here how to improve team dynamics by altering your physical environment."
-- Bill Moggridge, Director of the Smithsonian's Cooper-Hewitt National Design Museum