Lair bookcover

Lair

Radical Homes and Hideouts of Movie Villains (Collectors Edition)

Chad Oppenheim 

(Editor)

Andrea Gollin 

(Editor)

Carlos Fueyo 

(Illustrator)

et al.

Michael Mann 

(Contribution by)

Joseph Rosa 

(Contribution by)

Christopher Frayling 

(Contribution by)

Amy Murphy 

(Contribution by)

Phillip Valys 

(Contribution by)

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Description

Winner of the AIGA'S International Competition for Notable Graphic Design.

“It’s both an architecture and movie fan’s dream.” - Los Angeles Times

"Strikingly designed." - Publishers Weekly

“Explores the cinematic tradition of antiheroes with architecturally significant private spaces." - Architectural Digest

“A fascinating gift for that highbrow nerd in your life.” - Syfy Wire

Why do bad guys live in good houses? From Atlantis in The Spy Who Loved Me to Nathan Bateman's ultra-modern abode in Ex Machina, big-screen villains often live in architectural splendor. From a design standpoint, the villain’s lair, as popularized in many of our favorite movies, is a stunning, sophisticated, envy-inducing expression of the warped drives and desires of its occupant. Lair: Radical Homes and Hideouts of Movie Villains, celebrates and considers several iconic villains’ lairs from recent film history.


From futuristic fantasies to deathtrap-laden hives, from dwellings in space to those under the sea, pop culture and architecture join forces in these outlandish, primarily modern homes and in Lair, which features buildings from fifteen films, including:
  • Dr. Strangelove Or: How I Learned to Stop Worrying and Love the Bomb
  • Star Wars
  • The Incredibles
  • Blade Runner 2049
  • You Only Live Twice
  • The Ghost Writer
  • Body Double
  • North by Northwest 

 

Edited by acclaimed architect Chad Oppenheim with Andrea Gollin, Lair includes interviews with production designers and other industry professionals such as Ralph Eggleston, Richard Donner, Roger Christian, David Scheunemann, Gregg Henry, and Mark Digby. Contributors include director Michael Mann, cultural critic Christopher Frayling, museum director Joseph Rosa, and architect Amy Murphy. Architectural illustrations and renderings by Carlos Fueyo provide multiple in-depth views of these spaces.

 

 

 

Product Details

PublisherTra Publishing
Publish DateNovember 05, 2019
Pages290
LanguageEnglish
TypeBook iconHardback
EAN/UPC9781732297869
Dimensions327.7 X 215.9 X 45.7 mm | 2290.6 g

About the Author

Chad Oppenheim is an internationally renowned architect celebrated for his ability to merge architecture with the natural environment. A Fellow of the American Institute of Architects, he founded Oppenheim Architecture in 1999, with studios in Miami and Basel. In addition to his built works, Oppenheim has contributed to architectural discourse through publications such as LAIR: Radical Homes and Hideouts of Movie Villains, which explores the intersection of film and architecture, revealing his fascination with the narrative potential of design. 

 Oppenheim’s scholarly influence extends to his lectures and teaching, including at Harvard University’s Graduate School of Design, where he has shared his vision for architecture that transcends aesthetics to foster a profound connection between people and their surroundings. His work continues to shape contemporary architectural thought, focusing on designs that are silent yet powerful, enduring yet attuned to their time.
Andrea Gollin is an editor, publishing consultant, and writer. She has edited dozens of books and exhibition catalogs, including Robert Winthrop Chanler: Discovering the Fantastic (The Monacelli Press). She is a graduate of Princeton University and received an MFA from the writing program at the University of Virginia. She has been on staff at several publications, and her journalism, book reviews, and fiction have been widely published in outlets including the Washington Post, Miami Herald, Newsday, Salon, and Entertainment Weekly.  

Reviews

“It’s both an architecture and movie fan’s dream.”
“Lair…dissects 15 fictional evildoers’ quarters from the 1950s to the present. Bad guys seem to feel most powerful and secure while burrowed into island caverns or perched on cliffs.”
“Strikingly designed.”
“For the movie buff and design aficionado, Lair offers an unforgettable tour of top-secret retreats of exceptional taste.”
“Explores the cinematic tradition of antiheroes with architecturally significant private spaces."
“This handsome tome…takes the architectural high road in looking at some of cinema’s grandest lairs.”
“The volume explores the beauty in the bad and asks a simple question: who wouldn’t want to live—or even spend a night—in places like these?”
“A long overdue interrogation of the architecture of movie villainy.”
“Movie villains…they’re just like us.”
“A fascinating gift for that highbrow nerd in your life.”
“Architecturally speaking, how feasible would it be to build an evil headquarters inside a volcano?”
“Futuristic, and utopian architecture has long been associated with amorality.”
“An intellectual look at the genre of architectural villainy.”
“A critically and visually compelling work.”
The 10 Books That Got Us through the Madness: "From futuristic fantasies to deathtrap-laden hives, the book revisits dangerous dens from 15 films . . . all of which receive Carlos Fueyo’s striking black-and-white illustrative treatment. As the pandemic has almost everyone doom scrolling and Netflix binging, these envy-inducing environs offered momentary delusions of grandeur." 
“World domination never looked so good.”
"Perfectly tailored for enjoying the finer points of what winter holidays are about . . . Chad Oppenheim’s Lair: Radical Homes and Hideouts of Movie Villains celebrates and explores the architecture of evil by examining the designs of bad-guy bases from 15 iconic films." 

 

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