Knights Club: The Buried City: The Comic Book You Can Play
Description
This middle-grade graphic novel series makes YOU the valiant hero of a fantasy quest--pick your panel, find items, gain abilities, solve puzzles, and play through new storylines again and again! After years of dedicated training and adventure, you are finally a full-fledged knight! You are sent on your first official mission by Elliot, a famous merchant. Impressed by your strength and skill, Elliot entrusts you with the search for a list of precious objects, all hidden on a distant island. Can you find all the objects and bring them back? Can you even return alive from this treacherous and mysterious island? Your success depends on your choices alone, because the hero is you! HERE'S HOW TO PLAY:- To begin your quest, select your character.
- Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.
- Solve puzzles, collect supplies, and defeat enemies in your quest for success.
- If your mission fails, just start again at the beginning! You can play the book over and over again, making different choices every time. Remember, this is no ordinary comic book--what happens next is up to you!
Product Details
Price
$9.99
Publisher
Quirk Books
Publish Date
January 14, 2020
Pages
104
Dimensions
5.6 X 8.2 X 0.6 inches | 0.5 pounds
Language
English
Type
Paperback
EAN/UPC
9781683691471
BISAC Categories:
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About the Author
Shuky is the co-founder of Makaka Editions, a comics and graphic novel publisher in France. He is the author of nine interactive comics as well as several traditional comics. Waltch is a comics artist who contributes to several fanzines, including Ribozine. His clients include Vents d'Ouest and Ankama. Novy is a comics author, letterer, and illustrator living in France.
Reviews
"Wonderfully fun and entertaining."--Midwest Book Review Everyone loves the Comic Quests series!
Praise for Hocus & Pocus: The Legend of Grimm's Woods
"Kid approved."--The Dice Tower "If you love reading, gaming, and magical animals, you're going to fall head over heels for this brand new graphic novel series."--YAYOMG! "An interactive series that will appeal to reluctant readers and anyone who enjoys making a fun story."--School Library Journal
"An innovative twist on a familiar format and fairy tale."--Booklist "This series opener takes a simple but enjoyable form, mixing literary autonomy with the traditional role-playing video game--the resultant gaming comic promises to delight young decision-makers."--Publishers Weekly "An immersive reading experience full of adventure and fun. The book series really can be enjoyed by all ages since its beautiful storytelling manages to capture its audience young & old alike."--BioGamer Girl "Fun for kids of all ages."--Really Into This
Praise for Knights Club: The Bands of Bravery:
"In this innovative middle-grade graphic novel, readers choose their own path through a series of riddles and hidden passages as they craft an adventure that's unique to them."--Game Informer
"An immersive reading experience full of adventure and fun. The book series really can be enjoyed by all ages since its beautiful storytelling manages to capture its audience young & old alike."--BioGamer Girl
"It's choose your own adventure for the modern generation of kids! As engaging and fun as a video game. And better for development." - Sussan N., Librarian at Alsip-Merrionette Park Public Library "All good fun and it kept my son highly entertained...Knights Club would make an excellent and unexpected pick-up idea for a reader who may want a bit more input into their latest read."--Grab This Book
Praise for Hocus & Pocus: The Legend of Grimm's Woods
"Kid approved."--The Dice Tower "If you love reading, gaming, and magical animals, you're going to fall head over heels for this brand new graphic novel series."--YAYOMG! "An interactive series that will appeal to reluctant readers and anyone who enjoys making a fun story."--School Library Journal
"An innovative twist on a familiar format and fairy tale."--Booklist "This series opener takes a simple but enjoyable form, mixing literary autonomy with the traditional role-playing video game--the resultant gaming comic promises to delight young decision-makers."--Publishers Weekly "An immersive reading experience full of adventure and fun. The book series really can be enjoyed by all ages since its beautiful storytelling manages to capture its audience young & old alike."--BioGamer Girl "Fun for kids of all ages."--Really Into This
Praise for Knights Club: The Bands of Bravery:
"In this innovative middle-grade graphic novel, readers choose their own path through a series of riddles and hidden passages as they craft an adventure that's unique to them."--Game Informer
"An immersive reading experience full of adventure and fun. The book series really can be enjoyed by all ages since its beautiful storytelling manages to capture its audience young & old alike."--BioGamer Girl
"It's choose your own adventure for the modern generation of kids! As engaging and fun as a video game. And better for development." - Sussan N., Librarian at Alsip-Merrionette Park Public Library "All good fun and it kept my son highly entertained...Knights Club would make an excellent and unexpected pick-up idea for a reader who may want a bit more input into their latest read."--Grab This Book