The Graphic Novel Classroom: Powerful Teaching and Learning with Images

Maureen Bakis (Author) James Bucky Carter (Foreword by)
Backorder

Description

Every teacher knows that keeping adolescents interested in learning can be challenging--The Graphic Novel Classroom overcomes that challenge. In these pages, you will learn how to create your own graphic novel in order to inspire students and make them love reading. Create your own superhero to teach reading, writing, critical thinking, and problem solving!

Secondary language arts teacher Maureen Bakis discovered this powerful pedagogy in her own search to engage her students. Amazingly successful results encouraged Bakis to provide this learning tool to other middle and high school teachers so that they might also use this foolproof method to inspire their students. Readers will learn how to incorporate graphic novels into their classrooms in order to:

Teach twenty-first-century skills such as interpretation of content and form
Improve students' writing and visual comprehension
Captivate both struggling and proficient students in reading
Promote authentic literacy learning
Develop students' ability to create in multiple formats

This all-encompassing resource includes teaching and learning models, text-specific detailed lesson units, and examples of student work. An effective, contemporary way to improve learning and inspire students to love reading, The Graphic Novel Classroom is the perfect superpower for every teacher of adolescent students!

Product Details

Price
$14.95
Publisher
Skyhorse Publishing
Publish Date
August 05, 2014
Pages
159
Dimensions
6.9 X 0.6 X 9.9 inches | 1.1 pounds
Language
English
Type
Paperback
EAN/UPC
9781628737349
BISAC Categories:

Earn by promoting books

Earn money by sharing your favorite books through our Affiliate program.

Become an affiliate

About the Author

Maureen Bakis is a high school English teacher in Massachusetts. She shares her graphic novels and education expertise at workshops and educational conferences including New York Comic Con, Harvard University, and Columbia University's Teachers College. Maureen contributes to Graphic Novel Reporter and Diamond Bookshelf and develops graphic novel instructional resources for the nonprofit organization Reading with Pictures. She blogs at her social network, Graphic Novels & High School English.
James Bucky Carter is one of the most influential people marrying the wealth of comics' potential with the classroom. He has studied comics and pop culture for years and has promoted comics' use in building literacy. He is the author of Building Literacy Connections with Graphic Novels.

Reviews

"This book is very readable and makes a clear case for using graphic novels. More importantly, it provides readers with examples that they can use in their classrooms. It's very practical yet challenging." --Douglas Fisher, author and professor at the School of Teacher Education, San Diego State University

"There may be other books that promote the use of graphic novels, but none that offer such concrete, user-friendly lessons. I really enjoyed reading this book--and now I want to read and teach some of these graphic novels." --Rebecca Rupert, English teacher at Bloomington New Tech High School, Bloomington, Indiana

"This book shows without a doubt how a graphic novel can foster deep thinking, vibrant discussion, and multiple opportunities for writing with a purpose." --Rachel Hanson, writing coach and gifted language arts teacher

"This book provides a great framework for structuring a graphic novel English language arts class. The practical rationales for using these texts, as well as the activities included, do meet the need for a book aimed at ELA in instruction with graphic novels." --Stergios Botzakis, assistant professor, adolescent literacy

"Even if you don't want to (or can't) teach graphic novels, this book offers so many wonderful ideas adaptable to other texts about how to get students thinking about what they read." --Cindy A. Spoon, basic reading teacher

"High school English teacher and graphic novel advocate Maureen Bakis offers educators a guide for using comics as teaching tools, based on her own experience. She examines the compositional elements of comics using several volumes as examples and demonstrates how they can be used to teach different concepts and skills." --Diamond Bookshelf