Story Mode: Video Games and the Interplay Between Consoles and Culture

Available

Product Details

Price
$26.95  $25.06
Publisher
Prometheus Books
Publish Date
Pages
240
Dimensions
6.06 X 9.06 X 1.26 inches | 1.1 pounds
Language
English
Type
Hardcover
EAN/UPC
9781633886803

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About the Author

Trevor Strunk, PhD, is the host of No Cartridge, a progressive podcast that critically analyzes video games and the conditions of the games industry. He holds a PhD in English from the University of Illinois at Chicago, with a focus on contemporary American literature and emergent forms. His writing on video games and other media has appeared in The Outline, Los Angeles Review of Books, Giant Bomb, Electronic Gaming Monthly, and other publications. He can be found on Twitter at the handle @hegelbon. He currently teaches English at DeSales University, and lives with his wife and two delightful if energetic children outside of Philadelphia.

Reviews

"Trevor Strunk presents video games as they should be discussed, not as a nascent medium that needs to be legitimized, but as a dominant cultural force to be critiqued with the same scrutiny as literature and cinema. His analyses approach the topic with a refreshingly unassuming seriousness that matches the care and consideration that developers have given to their own work for decades. Story Mode is a must-read for anyone interested in exploring the evolution of the medium through a critical lens." - Josh Sawyer, BAFTA and WGA-nominated Game Director and Studio Design Director, Obsidian Entertainment
It's not just that Strunk knows more interesting things about video games and gaming culture than anyone else, although I really think he does. It's that he knows so much about the obsessions and forces from which games and culture spring, why games work or don't, and how it all fits into the broader culture as a whole. He sees the big picture in a way other video game writers don't and can explain it in a way other writers can't. No one else could have written this book. - David Roth, co-founding writer, Defector
Story Mode is no mere odyssey through the history of gaming - if you need to understand video games, start here. Start with Strunk. - Dia Lacina, culture critic
Trevor Strunk is one of the most insightful people I've had the pleasure of reading and listening to over the years. His work is consistently thought-provoking and admirably interested in how things work and what they mean as part of a larger world. Story Mode is accessible in its explorations of complicated mechanisms for those of us who maybe know more about one specific gear than another it's turning against. -Scott Benson, co-creator of Night in the Woods and games designer