Simulating Good and Evil: The Morality and Politics of Videogames
Marcus Schulzke
(Author)
Description
Simulating Good and Evil shows that the moral panic surrounding violent videogames is deeply misguided, and often politically motivated, but that games are nevertheless morally important. Simulated actions are morally defensible because they take place outside the real world and do not inflict real harms. Decades of research purporting to show that videogames are immoral has failed to produce convincing evidence of this. However, games are morally important because they simulate decisions that would have moral weight if they were set in the real world. Videogames should be seen as spaces in which players may experiment with moral reasoning strategies without taking any actions that would themselves be subject to moral evaluation. Some videogame content may be upsetting or offensive, but mere offense does not necessarily indicate a moral problem. Upsetting content is best understood by applying existing theories for evaluating political ideologies and offensive speech.Product Details
Price
$29.95
Publisher
Rutgers University Press
Publish Date
September 17, 2020
Pages
222
Dimensions
6.1 X 8.9 X 0.7 inches | 1.0 pounds
Language
English
Type
Paperback
EAN/UPC
9781978818569
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About the Author
MARCUS SCHULZKE is the Denver based author of The Pursuit of Moral Warfare: Ethical Theory and Practice in Counterinsurgency Operations (2018), Combat Drones and Support for the Use of Force, with James Walsh (2018), The Politics of New Atheism, with Stuart McAnulla, and Steven Kettell (2018), Just War Theory and Civilian Casualties (2017), and The Morality of Drone Warfare and the Politics of Regulation (2017)