Ship It! is a collection of tips that show the tools andtechniques a successful project team has to use, and how to use themwell. You'll get quick, easy-to-follow advice on modernpractices: which to use, and when they should be applied. This bookavoids current fashion trends and marketing hype; instead, readersfind page after page of solid advice, all tried and tested in thereal world.
Aimed at beginning to intermediate programmers, Ship It! will show you:
- Which tools help, and which don't
- How to keep a project moving
- Approaches to scheduling that work
- How to build developers as well as product
- What's normal on a project, and what's not
- How to manage managers, end-users and sponsors
- Danger signs and how to fix them
Few of the ideas presented here are controversial or extreme; most experiencedprogrammers will agree that this stuff works. Yet 50 to 70 percent of allproject teams in the U.S. aren't able to use even these simple, well-acceptedpractices effectively. This book will help you get started.
Ship It! begins by introducing the common technicalinfrastructure that every project needs to get the job done. Readerscan choose from a variety of recommended technologies according totheir skills and budgets. The next sections outline the necessarysteps to get software out the door reliably, using well-accepted, easy-to-adopt, best-of-breed practices that really work.
Finally, and most importantly, Ship It! presents commonproblems that teams face, then offers real-world advice on how tosolve them.
""It's rare to have this much fun reading a book about software. The ideas are smart, relevant, and fundamental. I can be a better programmer today because of the things I read today.""--Joe, Fair Developer
""A great book! The authors have done a great job in presenting the subject in a neutral way and avoiding any methodology-oriented traps.""--Roberto Gianassi, IT Consultant
""This is fantastic stuff. As I started reading, I almost fell out of my seat because the project I'm on right now is going through exactly the hurt you describe and would benefit greatly from material just like this.""--Matthew Bass, Software Engineer