Cure for the Common Universe (Reprint)

Available

Product Details

Price
$10.99
Publisher
Simon & Schuster Books for Young Readers
Publish Date
Pages
320
Dimensions
5.5 X 0.8 X 8.2 inches | 0.6 pounds
Language
English
Type
Paperback
EAN/UPC
9781481450287

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About the Author

Christian McKay Heidicker reads and writes and drinks tea. He is the author of the Newbery Honor-recipient Scary Stories for Young Foxes, as well as Scary Stories for Young Foxes: The City, Cure for the Common Universe and Attack of the 50 Foot Wallflower. With William Shivering, he wrote the Thieves of Weirdwood trilogy. He lives in Salt Lake City, Utah.

Reviews

"A plugged-in young adult comedy about the pain of unplugging... perfect for teen gamers and readers who are fans of Jesse Andrews and John Green."--School Library Journal
"Heidicker's debut crackles with twitchy energy... this is a fun, absurdist romp through gaming culture, populated by zany characters and a quest narrative worthy of its own game."--Booklist
"Where the novel really shines is in Jaxon's interactions--as a white, upper-middle-class boy--with campmates who are diverse in terms of both ethnicity and sexuality, and who challenge some of his preexisting assumptions. In confronting Jaxon's privilege and complicated family history, the book eschews easy answers for a more authentic ending that promises that the work of self-improvement is ongoing and difficult."--Publishers Weekly
"This is perfect for teen gamers and readers who are fans of Jesse Andrews and John Green. An excellent purchase for YA shelves."--School Library Journal "May 1, 2016 "
"This novel is reminiscent of Vizzini's The Other Normals or Yang's Level Up. Notably (and happily), however, it avoids the typical game-blaming and recognizes excessive time online as the symptom, not the cause, of these kids' problems...Gamer readers will flock to this novel and fall in love with its insider jokes, game-allusions, and snarky attitude."--The Bulletin of the Center for Children's Books
"As a game-versus-life story, this novel is reminiscent of Vizzini's The Other Normals or Yang's Level Up. Notably (and happily), however, it avoids the typical game-blaming and recognizes excessive time online as the symptom, not the cause, of these kids' problems."--BCCB "June 2016 "